Annoying NPCs from Faring arena removed There are now more weapons at traders and in chests Poprawka do gry zostaa stworzona przez mioników gotyckiej gry fabularnej cRPG pod czujnym okiem programistów z niemieckiego studia deweloperskiego Spellbound Entertainment AG.
#GOTHIC 3 PATCHES PATCH#
Vak and Gonzales are now still there after a revolution Gothic 3 Edycja Rozszerzona 1.75.14 Community Patch to poprawka przygotowana dla ulubionej przez wiele osób trzeciej czci gry fabularnej Gothic 3.Patch swoj premier mia 25 kwietnia 2014 roku. A bugs was fixed that reversed the order of tabs in the mission screen Bugs related to following NPCs were fixed Several optimizations related to arrows were done
Several bugs related to the Pause mode and Quickload/Quicksave were fixed A crash was fixed that sometimes happened after casting the fire rain spell Fixed a bug where when running in fullscreen and using draw scale the GUI's mouse sensitivity would be reduced Fixed a bug where skills granted by items would not be shown as enabled A bug was fixed that calculated the fall damage (sometimes too low) The height of wade- and swim effects was adjusted A bug in the soul travel spell was fixed (hero did not recognize that he has transformed back, resulting in an invincible state) We fixed a bug where, after loading a save game, unique treasure chests would hand out the first item in the list again The mouse cursor sometimes appeared at wrong positions. A bug was fixed that lead to the damage value for modified weapons being not be displayed correctly Several bugs and optimizations relating the the dynamic music system were done An illumination crash bug on multicore systems was fixed Several bugs with rendering objects under water were fixed Z-Fighting bugs and alpha object order bugs were fixed, especially magic barrier vs.
Some bugs were fixed which lead to skeletons and golems disapperaing after death Some bugs were fixed which lead to the hero being invisible after loading Flickering objects and invisible particle systems bugs (mostly fire) were fixed Several crashes and bugs related to the physics system have been fixed Glowing vegetation bug in older shader versions has been fixed "No mission success after 2 times "not enough gold" fixed Lester does now talk even when not sitting at the campfire Rhobar and Zuben are dead after defeating them Lensflare/Sun doesn't shine through mountains and buildings anymore Camera Control: Inverting the X-axis is now saved Lots of AI Fixes ( Murderer Reaction from party member fixed, AI comments improved) Combat AI for several monsters improved/simplified (e.g. Otherwise equipment bonuses will be counted doubly after reequipping. To avoid using the patches (same for 1.07) as an exploit:
#GOTHIC 3 PATCHES UPDATE#
ACHTUNG! Vor dem Update alle Gegenstände ablegen, speichern und danach Patch installieren - ansonsten werden später die Rüstungsboni doppelt gezählt. Gothic 3 was met with a poor reception in the US, attracting negative criticism for numerous and significant bugs, poor voice-acting, and performance issues.The game has received numerous patches but continued support has ended due to the split between JoWooD and Piranha Games. Alte Savegames können weiter benutzt werden. + “Looting by rightclicking” can be deactivated via ge3.ini (parameter QuickLoot).Zweiter Patch für das Rollenspiel Gothic 3 (auf Version 1.08)ĭer Patch kann auf jede Version installiert werden, es ist nicht nötig erst Patch 1.07 und dann 1.08 zu installieren. – Nvidia 3D Vision issue – sky at wrong depth (can be switched on or off by Render.Nvidia3DVisionFix in ge3.ini). + Width of ingame menus depends on aspect ratio of the screen resolution (can be switched on or off by GUI.AutoAspect in ge3.ini). – Light calculation on vegetation corrected. + Modkit enclosed as separate installer, incl. Here is the changelog for Gothic 3 Update v.1.75.14: + Performance tweaks. Installing it in the G3 installation folder causes errors.
#GOTHIC 3 PATCHES INSTALL#
A guide will also be installed for the ModKit. Modders should install the ModKit in another folder than the Gothic 3 installation folder. We should also note that the installer for the modkit is in the folder ‘ModKit’ in the Gothic 3 installation folder. Modifications which were released before CP 1.75 are also incompatible with version 1.75.14 (except the texture packs). In order to avoid possible conflicts, players should also remove all their Gothic 3 mods before installing this patch. However, savegames from older versions (1.74 and older) and ini files of versions 1.74 or older are not compatible with this new version. According to the team, savegames of the 1.75.12 Version (Gothic Complete Edition and Gothic 3: Gold Enhanced Edition) can be used. This new update adds FXAA support, color grading, and various performance tweaks. The Community Patch Team of Gothic 3 has released a new update for Piranha Bytes’ old gem.